Senior Game Engineer
Wildlife Studios
The Wildlife Studios is a fast-growing Brazilian mobile gaming
company in recent years. I work on the development and
maintenance of one of the main games of the company: War
Machines.
Besides being a squad tech lead, my activities involve the
maintenance and development of new game features. This development
occurs in both parts of the game: back-end (using technologies
such as JavaScript, Node.js, PostgreSQL, Docker, Kubernetes, and Redis)
and front-end (using Unity3D and c#). For these activities, performance,
and robustness are essential because they affect a large number
of players.
April 2019 - February 2024
Software Engineer
Zerum IT
Zerum IT is a company focused on network and database data
analysis, generating metrics, and visualizations, and using machine
learning algorithms to provide reports, alerts, and insights.
I worked on the development of tools for ETL, and providing web
and back-end services for data analysis tools, using mainly Python,
C, and C++. I also worked on CI’s (Continuous Integration)
environments, on the development of automated tests, and in the
packaging and versioning of the company's products, using Chef,
Docker, and Gitlab CI.
April 2016 - April 2019
Software Engineer
University of Brasilia
The New Portal of the Brazilian Public Software is the main place to
get, store, and maintain Brazilian public software. It is maintained by
the Brazilian government and was fully developed using open-source
software.
I worked on the development of three different open-source tools
from Portal of the Brazilian Public Software’s environment: Analizo
(using Perl), Colab (using Python and Django), and Noosfero (using
Ruby and Ruby on Rails). Also, I worked with Python and Linux
packaging, continuous integration (using Chef), and automated tests.
January 2014 - April 2016